Mary Anne funk

Research

Today in Second Life I attended the XR: Bridging the Gap research symposium highlighting research in XR (AR, VR, MR). During the symposium, I had an opportunity to talk about accessibility, equity and inclusivity in social VR. I was also one of seven presenters during the research poster presentation. During my presentation, I spoke about Abby’s Dream Journey and the importance of putting accessibility at the forefront of our design process and our multiplatform strategy.